Corona Starfighter with Corona SDK Part 2

Please note, due to some unforeseen circumstances, I’ve lost my screenshots. If you would like to see screenshots, let me know in the comments! Welcome to part 2 of building Corona Starfighter with Corona SDK! In part 2 of this game development tutorial, we’ll continue development of our game by building our game scene. Our […]

Corona Starfighter with Corona SDK Part 1

Please note, due to some unforeseen circumstances, I’ve lost my screenshots. If you would like to see screenshots, let me know in the comments! Hello future game developers! There’s a lot of great tutorials out there for Corona SDK and they cover a variety of topics from card games to memory match games. With all […]

Corona Coin Drop with Corona SDK Part 3

Hello and welcome to the final part of Corona Coin Drop! In part 3 of this game tutorial series with Corona SDK, we’ll add graphics inside of the scene:create() function. If you need the graphics for Corona Coin Drop, you can download them for free under Templates. We’ll start adding our graphics inside of function […]

Corona Coin Drop with Corona SDK Part 2

Hello and welcome back to the game tutorial series for Corona Coin Drop! In Part 2, we will set up our game scene, add some variables, and setup our functions. Let’s get started! scene-game.lua Let’s start out by creating a new file titled scene-game.lua and placing it in your project folder. Then, copy and paste […]

Building Circle Pop With Corona SDK Part 2 of 2

Please note, due to some unforeseen circumstances, I’ve lost my screenshots. If you would like to see screenshots, let me know in the comments! In part 2 of building circle pop with Corona SDK, we will create the game scene. The game scene will task the player with popping circles. These circles will be randomly […]

Corona Starfighter with Corona SDK Part 4

Please note, due to some unforeseen circumstances, I’ve lost my screenshots. If you would like to see screenshots, let me know in the comments! This is the final part for the game development tutorial on Corona Starfighter with Corona SDK. We’ll wrap things up by adding a game over function, creating enemy ships, creating bullets, […]

Corona Coin Drop with Corona SDK Part 1

Hello Corona SDK Developers! Please note, due to some unforeseen circumstances, I’ve lost my screenshots. If you would like to see screenshots, let me know in the comments! I wanted to develop another Corona SDK game tutorial that focuses on simple game mechanics. These type of game mechanics can be used and built on for […]

Building Drag and Drop Objects in Corona SDK

In a lot of mobile games, you’ll find yourself dragging a character around the screen to complete a puzzle, fight enemies, or interact with other objects. Corona SDK has made it easy for you to implement this functionality. In this tutorial, you’ll learn how to attach an event listener to an object. This event listener […]